The main window of OntoGui/OntoGuiWeb consists of
control panel for the creation and loading of ontologies from both a
file-based repository and other more performing RDF stores (e.g. Fuseki, Stardog). The
control panel provides also access to a set of functional
SystemDesign, i.e. a tool that
supports the design of a production system and in particular the
definition of part types, process plans, machines and buffers. The
process plans can be decomposed into process step characterized by
precedence relations. Moreover, the process steps can be assigned to
the elements of the production systems
Utilities, i.e. a
tool providing functionalities to generate reports and exchange files
based on the contents of the currently loaded ontology modules.
IndividualsManager/AssetDesign, i.e. a general purpose
tool for the exploration, generation and characterization
of OWL individuals.
W (2017) OntoGui: a
Graphical User Interface for Rapid Instantiation of OWL Ontologies.
(Web Graphics Library). Babylon.js enables to load and draw 3D objects,
manage these 3D objects, create and manage special effects, play and
manage spatialized sounds, create gameplays and more.
C++ tool to automatically
convert an EXPRESS schema
into an OWL ontology. The tool was mainly applied to generate the
(Linked Data Working Group), but it can be used to convert any
EXPRESS schema.In case of
ifcOWL, the tool includes the option to convert also a subset of WHERE